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unity training Sculptris Training  

asset creation for games  asset creation for games image     asset creation for games

subject matter: asset creation for game development

experience required: novice to intermediate

tutorial length: 4.25 hours (19 parts)

tutorial includes: video tutorials, modo501 project files and textures for each stage of the development.

overview: matthew clifton takes you through each stage required to produce a 'game engine' ready asset. every stage of the process is covered, from the initial concept model, through sculpting to produce a high poly asset, and back to a final low poly optimised game-engine ready version.

aims: to give the learner a complete overview of all the stages required to produce a 'game ready' asset.

topics covered: hard surface modelling within modo; sculpting high poly data within Sculptris; creating a low poly mesh based on high poly data; UVW creation; setting up base textures; creating normal maps from high poly geometry; painting within modo to generate unique textures; optimization techniques for texture combining.

tutorial delivery: download only. upon payment authorisation, access to the download area will be provided where the tutorial videos and project files can be downloaded.

Cost: €25


asset creation for games image
asset creation for games image

Testimonials

"It's a great and inexpensive tutorial. It shows some really interesting techniques and a good workflow on how to approach creating game assets. This approach can even be adapted to other 3d packages out there. For everyone starting with game assets creation, this is a must see."

- Mike S.

asset creation image  asset creation for games image

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